Topic: | Re:Meta-States |
Posted by: | Robert |
Date/Time: | 04/06/2003 09:12:15 |
Your still in your body even how much Meta you go. All of this is concepts which are content driven and may or may not apply to the patterns involved. In essence meta-states make it to complicated. If you look at Tom Vizzinis work you notice the similarity with meta-states but without all jargon and dogma. His startegy of doing things are actually using the metamodel principle in a conceptual way which makes things interesting. When we change we change the state and those contextual anchors attached to it. Trough time, between time and in time. How to do that is another matter, first to find what to change. |
Topic | Date Posted | Posted By |
Meta-States | 29/05/2003 11:20:01 | Golf Swing Modeler |
Re:Meta-States | 29/05/2003 14:14:25 | John Schertzer |
Re:Re:Meta-States | 29/05/2003 14:39:53 | Golf Swing Modeler |
Re:Re:Re:Meta-States | 29/05/2003 15:11:50 | John Schertzer |
Re:Re:Re:Re:Meta-States | 29/05/2003 15:21:36 | Golf Swing Modeler |
Re:Re:Re:Re:Re:Meta-States | 29/05/2003 15:55:07 | John Schertzer |
Re:Re:Re:Re:Re:Re:Meta-States | 29/05/2003 16:08:03 | Golf Swing Modeler |
Re:Re:Re:Re:Re:Re:Re:Meta-States | 29/05/2003 17:00:25 | Cream |
Re:Re:Re:Re:Re:Re:Re:Meta-States | 29/05/2003 17:06:39 | John Schertzer |
Re:Re:Re:Re:Re:Re:Re:Re:Meta-States | 29/05/2003 18:25:23 | Golf Swing Modeler |
Re:Re:Re:Re:Re:Re:Re:Re:Re:Meta-States | 29/05/2003 18:54:33 | John Schertzer |
Re:Meta-States | 04/06/2003 09:12:15 | Robert |
Re:Re:Meta-States | 05/06/2003 04:57:00 | Ernest |