Forum Message

Topic: Re:Meta-States
Posted by: Robert
Date/Time: 04/06/2003 09:12:15

Your still in your body even how much Meta you go.

All of this is concepts which are content driven and may or may not apply to the patterns involved.

In essence meta-states make it to complicated.

If you look at Tom Vizzinis work you notice the similarity with meta-states but without all jargon and dogma.

His startegy of doing things are actually using the metamodel principle in a conceptual way which makes things interesting.

When we change we change the state and those contextual anchors attached to it.
Trough time, between time and in time.

How to do that is another matter, first to find what to change.


Entire Thread

TopicDate PostedPosted By
Meta-States29/05/2003 11:20:01Golf Swing Modeler
     Re:Meta-States29/05/2003 14:14:25John Schertzer
          Re:Re:Meta-States29/05/2003 14:39:53Golf Swing Modeler
               Re:Re:Re:Meta-States29/05/2003 15:11:50John Schertzer
                    Re:Re:Re:Re:Meta-States29/05/2003 15:21:36Golf Swing Modeler
                         Re:Re:Re:Re:Re:Meta-States29/05/2003 15:55:07John Schertzer
                              Re:Re:Re:Re:Re:Re:Meta-States29/05/2003 16:08:03Golf Swing Modeler
                                   Re:Re:Re:Re:Re:Re:Re:Meta-States29/05/2003 17:00:25Cream
                                   Re:Re:Re:Re:Re:Re:Re:Meta-States29/05/2003 17:06:39John Schertzer
                                        Re:Re:Re:Re:Re:Re:Re:Re:Meta-States29/05/2003 18:25:23Golf Swing Modeler
                                             Re:Re:Re:Re:Re:Re:Re:Re:Re:Meta-States29/05/2003 18:54:33John Schertzer
     Re:Meta-States04/06/2003 09:12:15Robert
          Re:Re:Meta-States05/06/2003 04:57:00Ernest

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